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Heroes of Might and Magic 5
Герои меча и магии 5
Обложка игры Герои меча и магии 5 (Heroes of Might and Magic 5)
Жанр: /
Разработчик: Nival Interactive
Издатель: Ubisoft
Локализация: Nival Interactive
Дата выхода: 23 мая 2006 года - Вышла официально
В России: Июнь 2006 года - Русская версия вышла официально
Официальный сайт: Открыть (Русский сайт)
Последнее обновление: 15.05.2006
Системные требования: неизвестны


Чит коды, читы (cheats)
You need to alter the game's autoexec, so you might want to make a back up of

your Might and Magic 5 autoexec file before you mess up your FAT. Go to

gamedirprofilesautoexec.cfg and open the file using Notepad. Put this line as

the final line in the autoexec so it will trigger during game boot-up:



setvar dev_console_password = schwinge-des-todes



The file will look something like this:



//============================================================================

// Startup

mainmenu

setvar dev_console_password = schwinge-des-todes



Or you can enable console for only the selected profile by appending same line

at end of user.cfg in C:Documents and SettingsYourWinAccMy DocumentsMy

GamesHeroes of Might and Magic VProfilesYourProfile.



Following this, you can use some cheats in the game. Press tilde key [~] to

bring down console. If it doesn't work for you because you don't have the key on

your keyboard, or can't find it because of foreign layout, whatever, you can

always edit input.cfg in your user profile dir and change/add:



//debug keys bind show_console '`'



and substitute the tilde symbol with something you have on your freakin'

keyboard. The basic thing the dev console does is to tell you what the game AI

has been doing last turn. Now, to cheats themselves.



add_skill [SkillID] - The add_skill cheat requires a skill-id or name as a

parameter, so you need to find list of all 150 skills/perks/abilities names and

their ids in datadata.pakscriptsadvmap-startup.lua.



HoMM 5 pak files are pkzip archives and you can access that lua scipt file using

WINRAR or WINZIP to unpack the files to a directory somewhere. On a side note,

unpacking all packs will speed things up since game will access uncompressed

data instead of looking in archives. You can even delete the file packs after

that, but you'd better move them somewhere else and keep them since upcoming

patches might modify the archive files or make use of a user-preferred file

override system.



Anyway, back to the cheat. So, syntaxes for add_skill would be:



add_skill Necromancy



- or -



add_skill 19



Pretty self-explanatory. The first names the skill being added, the second names

the skill number (from the lua file) to be added. In the second example, skill

#19 corresponds to pathfinding. It seems you can add skills over the limit --

like, more than 6 skills. However, you won't see such skills diplayed in the

user interface (UI), but these skills will bestow you benefits.



add_army town [nTownID], [bUpgrade] - Will fill all hero army slots with then

creatures of the town id specified. The second parameter is 0 or 1 which

controls whether creatures are from upgraded dwellings or not.



Some town ids:

HEAVEN = 0

PRESERVE = 1

ACADEMY = 2

DUNGEON = 3

NECRO = 4

INFERNO = 5



Usage would be:



add_army 5, 0



Which Will fill all hero army slots with ten basic inferno creatures, whereas:



add_army 4, 1



will fill hero army slots with ten upgraded Necro creatures.



add_all_spells - Gives all spells to currently selected hero. Bypasses all

skills reqs, for usage also.



set_hero_luck_morale [nLuck] [nMorale] - Sets luck and morale base values for

current hero.



show_player_money [playernumber] - This outputs resource quantities of specified

player into the console. This lets you spy on the game AI.



show_hero_mp - Shows detailed movement point stats for currently selected hero.

The exact quantity, stats for currently plotted path(how many points it'll

take).



add_exp [quantity] - Adds quantity experience (XP) to currently selected hero.



clear_money - Sets all your resources to 0



add_gold [quantity] - Sets current gold to quantity (must be an integer) but

zeroes out other resources.



add_money [quantity] - Sets all resources except gold to quantity and sets gold

to quantity multiplied by a factor of 1000.

Добавлено: 08.06.2006 :: Источник: PlayZoom

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